Giters
derkork
/
godot-statecharts
A state charts extension for Godot 4
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Stargazers:
694
Watchers:
18
Issues:
111
Forks:
33
derkork/godot-statecharts Issues
Bug: It does not work if it is a duplicate object and an ExpressionGuard was used in the original
Updated
2 months ago
Make constructor of StateChart.cs protected
Updated
2 months ago
Comments count
1
Show expression properties in the editor Debugger
Updated
2 months ago
Comments count
1
Cannot add StateChart node to tree
Closed
2 months ago
Comments count
3
Auto select state chart in editor debugger
Closed
2 months ago
Comments count
1
[Best Practice] Handlers in each state script instead on the container node
Closed
3 months ago
Comments count
4
State's metadata in state change function as parameter
Closed
3 months ago
Comments count
3
Game freezes on run when trivial state is used
Updated
3 months ago
Comments count
2
Add interface to get expression properties
Updated
3 months ago
Comments count
2
Add folding to state chart debugger
Updated
3 months ago
Comments count
2
StateIsActiveGuard not working with delayed transitions
Closed
3 months ago
Comments count
4
Run check on automatic transitions on state change
Updated
3 months ago
Comments count
1
Having trouble with animation state trees
Closed
3 months ago
Comments count
3
Event dropdown missing in the editor
Closed
3 months ago
Comments count
1
Nodes hierarchy not detected
Closed
3 months ago
Comments count
5
StateIsActiveGuard not triggering on delay complete
Closed
3 months ago
Comments count
8
Can history nodes work within a compound state?
Closed
3 months ago
Comments count
2
Add callback for rigidbody's _integrate_forces
Closed
3 months ago
Comments count
2
C# StateChart wrapper not exposing inherited functions (like CallDeferred)
Closed
4 months ago
Comments count
1
compound state with an initial state and an automatic transition to another child state will activate both states
Closed
4 months ago
Comments count
2
Building a StateChart from code and triggering it to build his dependencies itself
Closed
4 months ago
Comments count
6
Parse error in 4.3.dev5
Closed
4 months ago
Comments count
2
`CompoundState` reports error upon only having 1 child state
Closed
4 months ago
Comments count
1
Small issue with https://github.com/GodotVR/godot-xr-tools/blob/master/addons/godot-xr-tools/objects/grab_points/grab_driver.gd
Closed
4 months ago
Comments count
1
getting unreproducible initialization failures
Updated
4 months ago
Comments count
19
The `StateChartDebugger` icon should be at least partially green
Closed
4 months ago
Comments count
3
maintain/add stacktraces
Closed
4 months ago
Comments count
1
Binary tokens export in Godot 4.3-dev4 breaks State Charts
Closed
4 months ago
Comments count
5
when duplicating an Atom with an ExpressionGuard the duplicated one points to the same ExpressionGuard
Closed
4 months ago
Comments count
1
idea: Using Nodes to represent and manage events rather than Strings and a custom menu.
Closed
4 months ago
Comments count
2
In version 4.2.1, the debugging feature in the editor is not working
Closed
4 months ago
Comments count
5
Nonexistant function "_run_transition"
Closed
5 months ago
Comments count
2
Give parameters to a state
Closed
5 months ago
Comments count
3
Event popup misplaced
Closed
5 months ago
Comments count
1
Option to retry state transition on gate opening?
Closed
5 months ago
Comments count
7
Setting expression properties on `state_entered` causes some weird behaviors with automatic transitions
Closed
5 months ago
Comments count
9
State chart debugger history tab causing stuttering
Closed
5 months ago
Comments count
4
Improve handling when StateChart methods are called before _ready
Closed
5 months ago
Comments count
6
export _expression_properties to allow default values
Closed
5 months ago
Comments count
2
possibility of statechart use in complex inheritance entity AI
Closed
5 months ago
Comments count
2
How to update this plugin properly?
Closed
5 months ago
Comments count
3
Problem with automatic transitions
Closed
6 months ago
Comments count
4
Exported game showing state-chart script errors with AMD
Closed
6 months ago
Comments count
3
Closure Function for Guard Expression
Closed
6 months ago
Comments count
1
Warning triangle on StateChartDebugger node (changed z-index)
Closed
6 months ago
Comments count
2
A little feedback and suggestion
Updated
6 months ago
Comments count
9
StateIsActiveguard didn't work for me
Closed
7 months ago
Comments count
3
Typo in debugger history
Closed
7 months ago
Comments count
2
Automatic transitions?
Closed
7 months ago
Comments count
2
Can't use "Change Type..." on state charts nodes
Closed
7 months ago
Comments count
1
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