DerekZhou's repositories
derekeeeeely.github.io
BLOG: hexo blog
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Graphics
share my data
jsartoolkit5
Javascript ARToolKit v5.x
go-common
哔哩哔哩 bilibili 网站后台工程 源码
node
Node.js JavaScript runtime :sparkles::turtle::rocket::sparkles:
node-canvas
Node canvas is a Cairo backed Canvas implementation for NodeJS.
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
ultimate-go
Ultimate Go study guide, with heavily documented code and programs analysis all in 1 place
You-Dont-Know-JS
A book series on JavaScript. @YDKJS on twitter.