Denise's repositories

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big_int

Arbitrary precision math implementation

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BlitzMax-Kickstart

Simple example source to getting starting learning programming with BlitzMax

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bmxc

Might be a compiler for BlitzMax, might be a boredom-fueled rush of crap.

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bo3d

Ogre3D Wrapper for BlitzMax, Blitz3D and BlitzPlus

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cower.bmxlexer

A lexer for the BlitzMax programming language

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cower.bufferedglmax2d

GLMax2D implementation

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cower.jonk

JSON parser module for BlitzMax; based on the implementation in json-cpp

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cower.renderbuffer

Simple OpenGL renderer component for BlitzMax

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factory.mod

BlitzMax module; This module makes use of the Factory Design Pattern. Use it to create flexible and dynamic factories!

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fsm.mod

BlitzMax module; This module makes it easy and fast to implement Finite State Machines.

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fuzzy.mod

BlitzMax module; This module enables you to easily use fuzzy logic in your application. Fuzzy logic can for example be used to improve your A.I. decision making routines in your game.

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hashtable

A hashtable in C

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hashtable-1

A hashtable implementation

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joe.mod

Joe's BlitzMax modules.

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mapm

Mike's Arbitrary Precision Math Library

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maxguiex

A collection of functions to extend the maxgui module

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monkey-bits

code written in Monkey

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nehe_bmx

An update-to-date conversion of Extron's NeHe code for BlitzMax

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NUIToolkit

2D GUI toolkit for BlitzMax

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process.mod

BlitzMax module; Process manager and creation module

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Pyrite

BASIC-style "compiler" as C syntax library

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systemex

A collection of functions to extend the blitzmax system abilities

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warpycode

This is an up-to-date repository of all my blitzmax code. It's mainly for my use, but others might find something useful in it.

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websocket.mod

A WebSocket written in BlitzMax.

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