Denise's repositories
big_int
Arbitrary precision math implementation
BlitzMax-Kickstart
Simple example source to getting starting learning programming with BlitzMax
bmxc
Might be a compiler for BlitzMax, might be a boredom-fueled rush of crap.
bo3d
Ogre3D Wrapper for BlitzMax, Blitz3D and BlitzPlus
cower.bmxlexer
A lexer for the BlitzMax programming language
cower.bufferedglmax2d
GLMax2D implementation
cower.jonk
JSON parser module for BlitzMax; based on the implementation in json-cpp
cower.renderbuffer
Simple OpenGL renderer component for BlitzMax
factory.mod
BlitzMax module; This module makes use of the Factory Design Pattern. Use it to create flexible and dynamic factories!
fsm.mod
BlitzMax module; This module makes it easy and fast to implement Finite State Machines.
fuzzy.mod
BlitzMax module; This module enables you to easily use fuzzy logic in your application. Fuzzy logic can for example be used to improve your A.I. decision making routines in your game.
hashtable
A hashtable in C
hashtable-1
A hashtable implementation
joe.mod
Joe's BlitzMax modules.
mapm
Mike's Arbitrary Precision Math Library
maxguiex
A collection of functions to extend the maxgui module
monkey-bits
code written in Monkey
nehe_bmx
An update-to-date conversion of Extron's NeHe code for BlitzMax
NUIToolkit
2D GUI toolkit for BlitzMax
process.mod
BlitzMax module; Process manager and creation module
Pyrite
BASIC-style "compiler" as C syntax library
systemex
A collection of functions to extend the blitzmax system abilities
websocket.mod
A WebSocket written in BlitzMax.