Denis's starred repositories
com.unity.addressables
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dependencies, then return it.Use Window->Asset Management->Addressables to begin working with the system.Addressables use asynchronous loading to support loading from any location with any collection of dependencies. Whether you have been using direct references, traditional asset bundles, or Resource folders, addressables provide a simpler way to make your game more dynamic. Addressables simultaneously opens up the world of asset bundles while managing all the complexity.For usage samples, see github.com/Unity-Technologies/Addressables-Sample
WolfenDoom
"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
NetArchTest
A fluent API for .Net that can enforce architectural rules in unit tests.
ArchUnitNET
A C# architecture test library to specify and assert architecture rules in C# for automated testing.
ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
XamlStyler
Visual Studio extension to help format your XAML source code
CleanArchitecture
Clean Architecture Solution Template: A starting point for Clean Architecture with ASP.NET Core
J2ME-Loader
A J2ME emulator for Android.
lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
intellij-plugin-save-actions
Supports configurable, Eclipse like, save actions, including "organize imports", "reformat code" and "rearrange code".
UnityCsReference
Unity C# reference source code.
StyleCopAnalyzers
An implementation of StyleCop rules using the .NET Compiler Platform
csharplang
The official repo for the design of the C# programming language
uFrame.Designer
uFrame Graph Designer