This is a conversion from Java to Javascript of Random game sprite generator by Boris van Schooten.
https://denilsonsa.github.io/spritegen/spritegen.html
Other links:
- https://github.com/angarg12/RandomSpriteGenerator
- https://web.archive.org/web/20221016034741/http://www.img.uninhabitant.com/spritegen.html
- http://eandegames.weebly.com/devlog/gamedev-resource-pick-random-sprite-generators
- http://eandegames.com/gamedev-resource-pick-random-sprite-generators/
TODO:
- Create a better UI.
- Add more sliders and toggles for fine-tuning the parameters.
- Allow re-doing (and/or disabling) specific steps (the last function calls from
PixelArtGen.createSprite
function).- This certainly requires clearing the
Sprite.pixels
to transparent. - This might allow recoloring a sprite without changing the shape.
- Even better: visually display the intermediate steps.
- This certainly requires clearing the
- Animate animated sprites.
- Allow mutating a sprite (
PixelArtGen.mergeSprites
function). - Figure out the differences between this and that.