dengxuhui's repositories

blind_watermark

Blind&Invisible Watermark ,图片盲水印,提取水印无须原图!

Language:PythonLicense:MITStargazers:0Issues:0Issues:0

unity-screenshoot_watermark-sample

unity截图时添加水印

Language:ShaderLabLicense:MITStargazers:0Issues:0Issues:0

unity-typescript-framework

基于Puerts实现,逻辑层使用Typescript实现。

Language:C#License:MITStargazers:3Issues:0Issues:0

notion-formula-editor

notion的formula太难用了,notion-formula-editor基于xNode开发一个公式编辑器

Language:C#License:MITStargazers:0Issues:0Issues:0

InputSystem

An efficient and versatile input system for Unity.

License:NOASSERTIONStargazers:0Issues:0Issues:0

excel2json_unity

unity上轻量级Excel文件转json工具,包括转档、Excel字段自定义、配置加载等功能

Language:ShaderLabLicense:MITStargazers:0Issues:0Issues:0

unity-blog-code

博客中unity代码片段

Language:C#Stargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0

ShaderGraph_ExampleLibrary

A library of Shaders created using Unity's Shader Graph.

Language:ShaderLabStargazers:0Issues:0Issues:0

Unity_Shaders_Book_URP

📖 书籍《Unity Shader入门精要》源代码URP版本实现

Language:ShaderLabLicense:MITStargazers:1Issues:0Issues:0

Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

Language:ShaderLabStargazers:0Issues:0Issues:0

ShaderMan

Convert ShaderToy to Unity HLSL/CG

Language:GLSLLicense:MITStargazers:0Issues:0Issues:0

Coding-Game

编程小游戏

Language:C#License:MITStargazers:0Issues:0Issues:0

xlua-framework

Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类

Language:C++Stargazers:2Issues:0Issues:0

xlua-lib-build

xlua扩展库编译(集成rapidjson、pbc、lpeg、tolua的proto-gen-lua等插件)

Language:CStargazers:0Issues:0Issues:0

xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

ReferenceFinder

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

Language:C#License:MITStargazers:0Issues:0Issues:0

xNode

Unity Node Editor: Lets you view and edit node graphs inside Unity

License:MITStargazers:0Issues:0Issues:0

lua-protobuf

A Lua module to work with Google protobuf

License:MITStargazers:0Issues:0Issues:0

ConnectAppCN2

Unity Connect app made with Unity (Based on the UIWidgets2.0).

License:MITStargazers:0Issues:0Issues:0
License:NOASSERTIONStargazers:0Issues:0Issues:0

wepy

小程序组件化开发框架

License:NOASSERTIONStargazers:0Issues:0Issues:0

Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

License:MITStargazers:0Issues:0Issues:0

jiezhang

基于 wepy 开发的一款纯记账的微信小程序

License:MITStargazers:0Issues:0Issues:0

unity-assets-query

Unity资源查找工具组

Language:C#License:MITStargazers:0Issues:0Issues:0

MultiLanguage

本地化集成工具(多语言导出,翻译管理,TextMeshPro字符集导出)

Language:C#License:MITStargazers:1Issues:0Issues:0

json.lua

A lightweight JSON library for Lua

License:MITStargazers:0Issues:0Issues:0

EPPlus

Create advanced Excel spreadsheets using .NET

Stargazers:0Issues:0Issues:0

unityai

golang port of Unity NavMesh module.

License:MITStargazers:0Issues:0Issues:0

ConnectAppCN1

A Unity Connect community app made with Unity UIWidgets.

Stargazers:0Issues:0Issues:0