dengswing's repositories
lua-protobuf
A Lua module to work with Google protobuf
JimmysUnityUtilities
A bunch of code I like to have on hand while working in Unity
QuadTreeMap
四叉树大场景解决方案
URP_Toon
A Toon Shader in Unity Universal Render Pipeline.
ET
Unity3D Client And C# Server Framework
xlua-framework
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类
Temp
临时存放点
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
Isometric_Pathfinding_with_AStar
Pathfinding algorithms for an isometric Unity environment with weighted terrain costs
MarioKart-Drift
Recreating the drifting mechanic from Mario Kart
TrueSyncExample
这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。
IDG_Game_One
【帧同步】游戏客户端 实现底层2D物理碰撞检测 四叉树空间分割 帧同步逻辑
RVO2-Unity
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.
Unity3D-ConvexHull
Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等
3DMoonRunner
月光跑酷3D版
slg
a sample slg game 有很多sprite的例子和shader
IsometricSorting
A Unity Project with a solution to solve Isometric Sprite Sorting.
LockStepSimpleFramework-Client
unity帧同步游戏极简框架-客户端
OBB3D
The tradition OBB collision Unity3D implement传统OBB碰撞包围盒的Unity3D实现
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
Unity-Logs-Viewer
Using this tool you can easily check your editor console logs inside the game itself! No need to go back to the project and do any tests to track the problems!
CandyCrush
糖果传奇-三消-u3d
UnityCsReference
Unity C# reference source code
build_xlua_with_libs
为xLua集成几个常用库,方便使用
CharacterController
a small demo project to compare character controller and rigidbody
UnityBubbleGame
BubbleGame《天天萌泡泡》是一款简单好玩的消除游戏,点击三个或以上同颜色、相连接的泡泡来进行消除,简单而有趣。
isosurface
A project testing and comparing various algorithms for creating isosurfaces.
071516
firstproject