Deheng Zhang's starred repositories
mip-splatting
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
Neural_Gaffer
Official code for "Neural Gaffer: Relighting Any Object via Diffusion"
dn-splatter
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
NVS_Solver
Source code of paper "NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer"
GlORIE-SLAM
GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM
MathlibExplorer
Visualizing the network of math theories.
nerf-on-the-go
[CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
gaussian_surfels
Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".
wild-gaussian-splatting
DUSt3R + Gaussian Splatting
InverseRenderNet_v2
Implementation of "Outdoor inverse rendering from a single image using multiview self-supervision"
DreamEditor
Official code for DreamEditor: Text-Driven 3D Scene Editing with Neural Fields (Siggraph Asia 2023)
2.5d-gaussian-splatting
an unofficial 2DGS implementation based on GauStudio
gaussian-opacity-fields
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
nvdiffrecmc
Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising".