GGJ2020
Code assets for our global game jam 2020 entry, PleBOT 3000.
While in a kinda dirty condition (game jam standards :) ) the player controller
includes the following functionality:
- Custom 2.5D movement
- Custom collision detection (utilizing Nvidia PhysX API and 3D volume checks)
- Custom physics (gravity and ground snapping)
- Fancy sinusoidal player bullets
Hence no engine modules are being used except default colliders.
(No rigid bodies, no character controller components etc.)
There also exists a bug/feature in the enemies functionality that makes the 10th
wave impossible to defeat.
Game can be found here:
https://globalgamejam.org/2020/games/plebot-3000-1
License
The MIT License (MIT)