defunctzombie / etcdjs

Low level etcd v2 client written in Javascript with failover support

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etcdjs

Low level etcd v2 client written in Javascript with failover support

npm install etcdjs

Usage

Pass a connection string

var etcdjs = require('etcdjs');
var store = etcdjs('127.0.0.1:4001');

store.set('hello', 'world', function(err, result) {
	store.get('hello', function(err, result) {
		console.log('hello:', result.node.value);
	});
});

If you have more than run instance of etcd running you can pass an array to load balance

var store = etcdjs(['127.0.0.1:4001', '127.0.0.1:4002', '127.0.0.1:4003'])

etcdjs will automatically refresh its internal host list every 30s so you can transparently add more machines to your cluster without updating your seed host list.

API

store = etcd(host, opts)

host should be a etcd host (or an array of hosts) and opts default to

{
	refresh: true,         // refresh the interval host list automatically
	timeout: 60 * 1000,    // default timeout for ops
	json: false            // stringify/parse all values as JSON
}

store.get(key, [opts], cb)

Get a key. opts defaults to

{
	recursive: false,
	sorted: false,
	wait: false,
	waitIndex: (none)
}

store.set(key, value, [opts], [cb])

Set a key. opts defaults to

{
	ttl: (none),
	dir: false,
	prevExist: (none),
	prevValue: (none),
	prevIndex: (none)
}

store.update(key, value, [opts], [cb])

Set a key if it already exists. Same as set(key, value, {prevExists:true})

store.del(key, [opts], [cb])

Delete a key. opts defaults to

{
	recursive: false,
	dir: false,
	prevExist: (none),
	prevValue: (none),
	prevIndex: (none)
}

store.mkdir(key, [opts], [cb])

Create a directory. Same as set(key, null, {dir:true})

store.rmdir(key, [opts], [cb])

Remove a directory. Same as del(key, {dir:true})

store.wait(key, [opts], [cb])

Wait a key to change. Same as get(key, {wait:true}) except the callback is called with a third argument next that will wait for the next change.

store.wait('hello', function onchange(err, result, next) {
	console.log('change!', result);
	next(onchange); // next will set waitIndex so we do not miss events
});

.wait returns a destroy function which can be used to kill a waiting request.

var destroy = store.wait('hello', function onchange(err, result, next) {
});

destroy();
store.set('key', 'value'); // won't trigger the wait

store.compareAndSwap(key, value, prevValue, [opts], [cb])

Only set if prevValue matches previous value. Similar to set(key, value, {prevValue:prevValue})

store.compareAndDelete(key, prevValue, [opts], [cb])

Only delete if prevValue matches previous value. Similar to del(key, value, {prevValue:prevValue})

store.push(key, value, [opts], [cb])

Create an in-order key that is guaranteed to be greater than the previous push. Check result.key to see the actual key.

store.machines(cb)

Returns an array of all machines in the cluster

store.leader(cb)

Returns the leader of the cluster

store.destroy()

Destroy the client and all open connections

Stats

store.stats.self([node], cb)

Returns node stats

store.stats.store(cb)

Returns store stats

store.stats.leader(cb)

Returns leader stats

License

MIT

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Low level etcd v2 client written in Javascript with failover support

License:MIT License


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