ddnguyen's repositories

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IsoMesh

IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.

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Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

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OpenXcom

Open-source clone of the original X-Com đź‘˝

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QuadTrees

High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)

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slimmath

Automatically exported from code.google.com/p/slimmath

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SuperSlicer

G-code generator for 3D printers (Prusa, Voron, Creality, etc.)

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UnityNativeScripting

Unity Scripting in C++

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