ddnguyen's repositories
Apache-2.0000
IsoMesh
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
Language:C#MIT000
Marching-Cubes-Terrain
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Language:C#MIT000
OpenXcom
Open-source clone of the original X-Com đź‘˝
Language:C++GPL-3.0000
QuadTrees
High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)
Language:C#Apache-2.0000
slimmath
Automatically exported from code.google.com/p/slimmath
Language:C#000
SuperSlicer
G-code generator for 3D printers (Prusa, Voron, Creality, etc.)
Language:C++AGPL-3.0000
UnityNativeScripting
Unity Scripting in C++
Language:C#MIT000