Giters
dcturner
/
ECS_Factory
Geek Repo:
Geek Repo
Github PK Tool:
Github PK Tool
Stargazers:
0
Watchers:
2
Issues:
60
Forks:
0
dcturner/ECS_Factory Issues
StorageBots
Closed
6 years ago
Move parts to new locations when they arrive
Closed
6 years ago
Load parts onto bot during LOAD
Closed
6 years ago
bots get a target location - but they move towards it with simple easing
Closed
6 years ago
divide task duration into animation states - find / load / deliver
Closed
6 years ago
Create two bots for each storage item - instantiate at nav points
Closed
6 years ago
Move parts back wards (only lerping forwards at present)
Closed
6 years ago
Storage bot - used to move parts around
Closed
6 years ago
Add several more designs (BigRig, Truck, Trike) etc
Closed
6 years ago
Add Bike model
Closed
6 years ago
Fix Transform offset when attaching parts to chassis
Closed
6 years ago
Bulk order parts into L2 for DOD
Updated
6 years ago
DOD mode
Closed
6 years ago
when a task is exhausted, move core onto next task
Closed
6 years ago
Single core DOD complete roder
Closed
6 years ago
Multicore DOD complete order
Closed
6 years ago
DOD Workshop get rid of chassis when they are no longer viable
Closed
6 years ago
when checking for viable chassis - toggle whether task DESIGN is important
Closed
6 years ago
break design into smaller tasks and spread them out across cores
Closed
6 years ago
take DESIGN out of workshop task - or make separate OOP / DOD workShopTasks
Closed
6 years ago
Discover why Purge isn't completing when Cores are fighting over Chassis
Closed
6 years ago
Multiple Cores - able to complete order (will probably need to re-stash parts / chassis)
Closed
6 years ago
Core puts modified Chassis back into L3 - retrieved by another Core thereafter
Closed
6 years ago
Comments count
1
Rewrite send / receive states and workshop logic
Closed
6 years ago
send parts backwards if storage is full
Closed
6 years ago
Comments count
1
Clear methods for dealing with WORKSHOP decisions (need chassis / need parts etc)
Closed
6 years ago
Workshop - int values persist for viable parts & chassis
Closed
6 years ago
Storage receives a part request - does it have room to store the incoming line?
Closed
6 years ago
Storage states - make more descriptive (making room, fetching etc)
Closed
6 years ago
Draw logic tree on paper - storage states
Closed
6 years ago
organise storage by lines - ability to fetch / store lines
Closed
6 years ago
Get partRequest working with lines
Closed
6 years ago
Get chassisRequest working with lines
Closed
6 years ago
Get AttemptStore working with lines
Closed
6 years ago
OOP - give each available core a task
Closed
6 years ago
Build one complete vehicle
Closed
6 years ago
Colour chassis material according to chassis config
Closed
6 years ago
Detect when order is complete - shut down production
Closed
6 years ago
Detect when a chassis has been completed - release it (workshop method to just delete for now)
Closed
6 years ago
Revisit "viable chassis" logic for REG - it needs to move on after finishing the current Chassis
Closed
6 years ago
Understand why all four seats aren't fitting
Closed
6 years ago
Stop storage slots from being used twice
Closed
6 years ago
Attach 4 wheels to chassis
Closed
6 years ago
simple task loop - reg has everything it needs? if not - order
Closed
6 years ago
Pass a chassis up to REG successfully
Closed
6 years ago
multi-select drop down for required parts belonging to a workshop task
Closed
6 years ago
requiredPart - add name and index to part types when forming the lists
Closed
6 years ago
Take SIZE into account when moving parts between storage - not everything takes up one slot
Closed
6 years ago
Pull back scipt attached to part prefabs - just the config, no id / age humph
Closed
6 years ago
correct proportions for storage
Closed
6 years ago
Previous
Next