Daniel Simon's repositories
livoxsdk-python
A python library for connecting to Livox LIDAR devices
RayTracingByTheBook
A ImGUI frontend version of the code in Ray Tracing From The Ground Up. Might also include modernizations and paralleization as I practice.
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
basis_universal
Basis Universal GPU Texture Codec
conan-center-index
Recipes for the ConanCenter repository
CS535_GraphSearch
A group project for PSU 535 Summer 2020 implementing graph search in CUDA
CudaCmakeExample
A demonstration of modern camke and cuda to be used as a template for quick tests
CurlingScheduling
A script for optimizing schedules for curling (and other sports) leagues
draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
embree
Embree ray tracing kernels repository.
Livox-SDK
Drivers for receiving LiDAR data and more, support Lidar Mid-40, Mid-70, Tele-15, Horizon, Avia.
moderngl-window
A cross platform utility library for ModernGL making window creation and resource loading simple
mvs-texturing
Algorithm to texture 3D reconstructions from multi-view stereo images
meshlab
The open source mesh processing system
oneDPL
oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html
oneTBB
oneAPI Threading Building Blocks (oneTBB)
Open3D
Open3D: A Modern Library for 3D Data Processing
OpenCV2-Python-Tutorials
This repo contains tutorials on OpenCV-Python library using new cv2 interface
PoissonRecon
Poisson Surface Reconstruction
symforce
Fast symbolic computation, code generation, and nonlinear optimization for robotics
UVAtlas
UVAtlas isochart texture atlas using TBB