Aleksei Goncharov (dbr176)

dbr176

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Company:Playtika

Location:Poland, Warsaw

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Aleksei Goncharov's repositories

MMCSConfSite

MMCS conference site

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chocolate-doom

Chocolate Doom is a Doom source port that is minimalist and historically accurate.

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corefx

CoreFX is the foundational class libraries for .NET Core. It includes types for collections, file systems, console, JSON, XML, async and many others.

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Cuda-Rotate

CS 322 #Task 3

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CUDAChromakey

CS322 Task #4 Chroma Key using CUDA and OpenCV

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DefaultEcs

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

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fparsec

A parser combinatory library for F#

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IfSharp

F# for Jupyter Notebooks

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mPyPl

Monadic Pipeline Library for Python

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Myra

UI Library for MonoGame, FNA and Stride

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NAudio

Audio and MIDI library for .NET

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opencvsharp

I just removed some code dependent on WPF

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PascalABC.NET-Robocode

Порт Robocode для языка PascalABC.NET

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SharpDX

SharpDX GitHub Repository

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SkiaMonoGameRendering

SkiaSharp GPU renderer for MonoGame projects

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stride

Stride Game Engine (formerly Xenko)

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StructureOfArraysGenerator

Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

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student-helper-bot

CS253 (Intellegence Systems) Simple Bot Project. (based on MS BotFramework)

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Testura.Code

Testura.Code is a wrapper around the Roslyn API and used for generation, saving and compiling C# code. It provides methods and helpers to generate classes, methods, statements and expressions.

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TLSharp

Telegram client library implemented in C#

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Zenject

Dependency Injection Framework for Unity3D

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