David Villamizar's repositories
Blender-Tools
Blender Animation Tools Panel combining useful functions, scattered across the UI
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java(Script) HLSL
geojson-vt
Slice GeoJSON into vector tiles on the fly in the browser
geojson-vt-cpp
Port to C++ of JS GeoJSON-VT for slicing GeoJSON into vector tiles on the fly
InterpolateHeatmapLayer
Minimalist JavaScript library for rendering temperature maps (or interpolate heatmaps) with Mapbox GJ JS
jest-schematic
Angular schematic for adding Jest and the required files to an Angular CLI project
mapbox-gl-js
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Marching-Cubes-Terrain
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
massivedecks
A Cards Against Humanity clone.
ngmodule-viz
Visualize the dependencies between the NgModules in your Angular 2+ application
react-dnd
Drag and Drop for React
react-google-recaptcha
Component wrapper for Google reCAPTCHA
SimpleVideoEditor
Simple video editor for AVI files.
StandardGeometryShader
An example of a geometry shader with Unity's standard lighting model support.
SuperCharacterController
Unity custom character controller
TypeScript-Node-Starter
A starter template for TypeScript and Node with a detailed README describing how to use the two together.
UnityOctree
A dynamic, loose octree implementation for Unity written in C#