davearch / clsports

command line sports for UA Hackathon

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SportsCommand

Hack Arizona Hackathon 2015

download it from this repository: git clone git@github.com/davearch/clsports

install the python packages from the root of tbe directory: python setup.py install

I have only tested this program on Slackware Linux, so I'm not sure how it will work out on other platforms.

the program spits out an interactive script and calling "which clsportsClient" should give you: /usr/bin/clsportsClient

simply typing the command clsportsClient should bring up the program

right now it's not very good.

the api i was using for statistics is a paid service but since I only signed up for the trial version, i've already ran out of http requests.

the text user interface has limited functionality. you can basically either view nfl teams or popular players. that, coupled with the broken update mechanism, makes this program pretty worthless. i have a few hardcoded players and there is only names but no stats.

Originally i wanted to query for information just once, place the data into a database, and only query again if the information was not present. the database.py file was giving me a bunch of runtime errors that was simply taking too long, so i stopped working on it.

I'm definitely going to keep working on this. I envision a program interface similar to emacs or vim, and I want to give the user the ability to customize her commands and see personalized fantasy football stuff, as well as get updates by email or text.

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command line sports for UA Hackathon


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