Toy Robot Code Challenge
Description and requirements
- The application is a simulation of a toy robot moving on a square tabletop, of dimensions 5 units x 5 units.
- There are no other obstructions on the table surface.
- The robot is free to roam around the surface of the table, but must be prevented from falling to destruction.
- Any movement that would result in the robot falling from the table must be prevented, however further valid movement commands must still be allowed.
- Create a console application that can read in commands of the following form:
PLACE X,Y,F
MOVE
LEFT
RIGHT
REPORT
- PLACE will put the toy robot on the table in position X,Y and facing NORTH, SOUTH, EAST or WEST.
- The origin (0,0) can be considered to be the SOUTH WEST most corner.
- It is required that the first command to the robot is a PLACE command, after that, any sequence of commands may be issued, in any order, including another PLACE command.
- The application should discard all commands in the sequence until a valid PLACE command has been executed
- MOVE will move the toy robot one unit forward in the direction it is currently facing.
- LEFT and RIGHT will rotate the robot 90 degrees in the specified direction without changing the position of the robot.
- REPORT will announce the X,Y and F of the robot. This can be in any form, but standard output is sufficient.
- A robot that is not on the table can choose to ignore the MOVE, LEFT, RIGHT and REPORT commands.
- Input can be from a file, or from standard input, as the developer chooses.
- Provide test data to exercise the application.
- It is not required to provide any graphical output showing the movement of the toy robot.
- The application should handle error states appropriately and be robust to user input.
Constraints
- The toy robot must not fall off the table during movement. This also includes the initial placement of the toy robot.
- Any move that would cause the robot to fall must be ignored.
Example Input and Output:
Example a
PLACE 0,0,NORTH
MOVE
REPORT
Expected output:
0,1,NORTH
Example b
PLACE 0,0,NORTH
LEFT
REPORT
Expected output:
0,0,WEST
Example c
PLACE 1,2,EAST
MOVE
MOVE
LEFT
MOVE
REPORT
Expected output
3,3,NORTH
How to build the project
Although you can easily make in-source builds for this project with some IDEs (such as CLion, Visual Studio), it is recommended that to build the project out of source.
Dependencies
You might need to install some dependencies before starting:
- cmake (version 3.16.3 or above)
You can download it herehttps://cmake.org/download/
, or alternatively install it with the following commands:
Ubuntu: apt install cmake
macOS: brew install cmake
- boost (version 1.79 or above):
You can download it herehttps://www.boost.org/users/history/version_1_79_0.html
and compile, or alternatively install it with the following commands:
Ubuntu: apt install libboost-dev
macOS: brew install boost
After that, you might need to add ${BOOST_ROOT}
and ${BOOST_INCLUDEDIR}
to your environment variables if it hasn't been added automatically.
Such as on macOS (when boost was installed by homebrew):
$ export BOOST_ROOT=/usr/local/Cellar/boost/1.79.0_1
$ export BOOST_INCLUDEDIR=$BOOST_ROOT/include
Build & Run
- Clone repo:
$ git clone git@github.com:darwinsww/ToyRobot.git
- Build project:
$ cd ToyRobot
$ mkdir build && cd build
$ cmake ../
$ make
- Run Toy Robot:
./ToyRobot
- Run all unit test:
cd test
./testToyRobot