This project is an implementation of Ray Casting technique based on this simple tutorial using the Kotlin language.
It does not work well, It is very slow and not respond immediately.
Textures inside the resources folder are from opengameart.org
Ray Casting implementation in Kotlin
This project is an implementation of Ray Casting technique based on this simple tutorial using the Kotlin language.
It does not work well, It is very slow and not respond immediately.
Textures inside the resources folder are from opengameart.org
Ray Casting implementation in Kotlin