White robe Taoist's repositories
AnisotropicStandardShader
A modified version of Unity's Standard Shader using an Anisotropic GGX BRDF.
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Lowpoly-Water-Unity
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
NetPeer
增加NetPeer插件(TCP Socket Client)在UE4.17版本的支持。
Python_Studio
python的研究
realtime-celestial-rendering
🌌 A paper describing a technique to render a parametric celestial skybox with the ability to light environments similar to natural color corrected images from telescopes. Featured in 3DUI 2017.
TerrainGenerator
[UE4] Terrain Generator using Marching Cubes
ToonShading
A collection of "Toon" shaders for Unity based on a stepped PBR approximation.
TsiU_AIToolkit_CSharp
AIToolkit for Unity
UnityComputeShaderTest
Unity Compute Shader Realtime Ray Tracing