danprager / racket-2048

The 2048 game implemented in Racket language

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2048 - Racket Edition

This is a largely clean-room, functional implementation in Racket of the game 2048, based on 1024, cloned from the original iOS game Threes (development blog).

HOW TO PLAY:

  • Use the arrow keys to slide the tiles.
  • When two tiles with the same number touch, they merge into one!

One of the nice things about 2048 is how many creative variations have been devised.

What can the Racket community do with it?

Dan daniel.a.prager@gmail.com

Enhancements

  • Use the SPACE key to rotate the board.
  • Choose a different grid-size (side in the code)
  • Time elapsed or Time remaining (time-limit in the code)

About

The 2048 game implemented in Racket language

License:MIT License


Languages

Language:Racket 100.0%