Dan Rosser (danoli3)

danoli3

Geek Repo

Company:Past: @RobotHouseStudio @SMGStudio

Location:Sydney Australia

Home Page:https://www.danoli3.com

Github PK Tool:Github PK Tool


Organizations
EpicGames
HammerfallPublishing
openframeworks
RobotHouseStudio
UTSGamesstudio

Dan Rosser's starred repositories

openFrameworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

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ofxFaceTracker

CLM face tracking addon for openFrameworks based on Jason Saragih's FaceTracker.

Language:C++License:NOASSERTIONStargazers:1387Issues:125Issues:137

smaa

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

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ofxCv

Alternative approach to interfacing with OpenCv from openFrameworks.

Language:C++License:NOASSERTIONStargazers:655Issues:63Issues:172

ofxUI

[DEPRECATED] UI Addon for openFrameworks

ofxBox2d

Openframework wrapper for box2d

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ofxAnimatable

Set of classes that help setup very simple animations, with curves, repeat modes and barebones scheduling.

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Multithreaded-Ray-Tracer

A Multithreaded Skeleton Ray Tracer designed to help you get started with start ray tracing, with fast rendering speed! This has been adapted around Sverre Kvaale's original wxWidgets Skeleton to enhance speed, look and functionality of the original framework. Skeleton based on and for Kevin Suffern's Textbook Ray Tracing from the Ground Up.

ofxiOS

openframeworks addon alternative to ofxiPhone. ofxiOS has the ability to create and destroy instances of testApp so that different testApp's can be swapped out at run-time.

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openFrameworks

OpenFrameworks is a cross platform open source toolkit for creative coding in C++.

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ofxWorkQueues

Easily distribute work on other threads - not safe - do not use!

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ofxSpriteSheetRenderer

ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser

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Skeleton-Ray-Tracer

Skeleton ray tracer written by Sverre Kvaale. Updated for new Visual Studio Editions by Daniel Rosser

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