Dan Rosser's starred repositories
openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
ofxFaceTracker
CLM face tracking addon for openFrameworks based on Jason Saragih's FaceTracker.
ofxAnimatable
Set of classes that help setup very simple animations, with curves, repeat modes and barebones scheduling.
Multithreaded-Ray-Tracer
A Multithreaded Skeleton Ray Tracer designed to help you get started with start ray tracing, with fast rendering speed! This has been adapted around Sverre Kvaale's original wxWidgets Skeleton to enhance speed, look and functionality of the original framework. Skeleton based on and for Kevin Suffern's Textbook Ray Tracing from the Ground Up.
openFrameworks
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
ofxWorkQueues
Easily distribute work on other threads - not safe - do not use!
ofxSpriteSheetRenderer
ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser
Skeleton-Ray-Tracer
Skeleton ray tracer written by Sverre Kvaale. Updated for new Visual Studio Editions by Daniel Rosser