Danil's repositories
godot-utils-and-other
random code that I made/use for godot
vulkan-shadertoy-launcher
using C, no external dependencies
nanovg_vulkan
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)
shadertoy-to-video-with-FBO
Render a ShaderToy script directly to a video file. (added FrameBuffers support)
nanogui-GLES-wasm
nanogui port for GLES and WASM
GPU-my-list-of-bugs
Vulkan and other GPU API bugs I found.
GLSL-howto
random code that I use/write
card-game-GLSL
card game in the single GLSL shader
Godot-particles-collision
particles with collision for Godot
vulkan-shader-launcher
using C, no external dependencies
Krita-StableDiffusion-WebUI-Colab
Colab script for Krita Stable Diffusion plugin
WebGL-image-slider
Very simple image-slider, using JavaScript and WebGL and GLSL
WebUI-Colab-AUTOMATIC1111-stable-diffusion-webui
Colab script for AUTOMATIC1111 stable-diffusion-webui
Castle-game
Using Box2d and GLSL to make this
getting-over-glsl
Getting Over ... like game, using GLSL and WASM
nanovg-vulkan-glfw-integration-demo
Example code from Vulkan-tutorial Depth buffering modified adding NanoVG integration. Using C++ and GLFW.
nanovg-vulkan-min-integration-demo
Example of NanoVG Vulkan render pass integration to custom render pass.
small-2d-game
using GLSL wasm and box2d
Colab-shadertoy-to-video-with-FBO
Colab script for Shadertoy to video recordings
cloudflare-pages
test