Danilo Nishimura (danilonishi)

danilonishi

Geek Repo

Company:Massive Entertainment - A Ubisoft Studio

Location:Malmö, Sweden

Twitter:@danilonishimura

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Danilo Nishimura's starred repositories

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

stb

stb single-file public domain libraries for C/C++

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flatbuffers

FlatBuffers: Memory Efficient Serialization Library

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assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

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lz4

Extremely Fast Compression algorithm

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xxHash

Extremely fast non-cryptographic hash algorithm

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

LuaJIT

Mirror of the LuaJIT git repository

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harfbuzz

HarfBuzz text shaping engine

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fast-cpp-csv-parser

fast-cpp-csv-parser

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perfect_dark

work in progress port of n64decomp/perfect_dark to modern platforms

OpenFBX

Lightweight open source FBX importer

promote-open-source-project

📄 How to promote my open source project?

MikkTSpace

A common standard for tangent space used in baking tools to produce normal maps.

sequentity

A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT

bc7enc

Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses

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Graphics-Raycast

GPU-based raycaster for Unity

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gaseous-giganticus

This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

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BWHorror

A horror game I'm working on

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