Daniel Scherzer (danielscherzer)

danielscherzer

Geek Repo

Company:rwu.de

Location:Ravensburg

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Daniel Scherzer's repositories

GLSL

VSIX Project that provides GLSL language integration.

SHADER

Contains example fragment(pixel) shader for my lecture on shader programming

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AutoUpdateViaGitHubRelease

This is a .net standard class library that allows application to update themselves.

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Zenseless

A Framework for real-time computer graphics using OpenGL.

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CollisionBroadPhase

Comparison of broad phase collision algorithms: brute force, grid, multi grid, sweep and prune x-axis

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Zenseless.OpenTK.GUI

ImGui for OpenTK

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MineSweeper

An implementation of the well known Minesweeper game with WPF

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Pathfinding

Compares variations on a* path finding algorithms

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Zenseless.Spatial

Spatial data structures, like grids or quad trees for .net.

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ShaderForm

Pixel shader viewer that allows to set changing uniforms over time like key-frames

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BatchRenamer

A tool for renaming lists of files with a focus on movies and TV Shows.

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GLSLhelper

Helper classes for parsing shaders and log files and for include support

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opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

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