Daniel Downes's repositories
BresenhamsCircle_6502
Bresenhams Circle, implemented in BASIC and 6502 Assembly
unity-github-actions
GitHub Actions for Unity CI
AcornElectron
Very old archive of my BASIC programs originally written on my first computer, from 1993 to 1997.
BlockProblemGame
Based on a small 4x4 grid of wooden blocks, the player must place and orient the colours and arrows correctly
DarkBASIC
Archive of my old DarkBASIC programs.
elimination
Elimination game clone in Godot
Fusion-Dragonhunters-VR
https://doc.photonengine.com/en-us/fusion/current/samples/game-samples/fusion-dragonhunters-vr
MouseWrap
A utility that 'wraps' the mouse cursor movement around the edges of the screen
Noughts-n-Crosses-3D
Noughts 'n' Crosses - 3D - From 2000-2001
QBasic
Archive of my old QBasic code from around 1998 to 2000.
selection-of-occluded-objects-within-volumetric-interactive-environments
DOWNES, Daniel. (2006). Techniques for efficient selection of occluded objects within volumetric interactive environments. Sheffield Hallam University. (Creative Commons Share-Alike, CC BY-SA).
sfstest
Having problems with Smart Fox Server 2x regarding threading and extension requests
UniDi
Dependency Injection for Unity
UnityMerges
Workshop relating to Unity related merge conflict
VineGeneration
Procedural Mesh Generation of a Vine
VisualBasic6
Archive of notable Visual Basic 6 programs and utilities and I created from around 2000 to 2006.
XeriosScreenManager
Manage screens Unity, Xerios Screen Manager