dangthaison91 / Natrium

A pre-build (Swift) script to alter your Xcode project at build-time per environment and build configuration.

Home Page:https://www.e-sites.nl

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Natrium

Natrium is part of the E-sites iOS Suite.


A pre-build (Swift) script to alter your Xcode project at build-time per environment and build configuration.

forthebadge forthebadge

Platform CocoaPods Compatible Carthage compatible Travis-ci

TL;DR

With Natrium you can change this:

#if ENVIRONMENT_STAGING
    let apiHost = "mynice.staging-api.com"
    
#elseif ENVIRONMENT_DEVELOPMENT
    let apiHost = "mynice.dev-api.com"
    
#else
    let apiHost = "mynice.api.com"
#endif

Alamofire.request("https://\(apiHost)/items").responseJSON { response in
    // ...
}

Build configurations jungle

Into this:

let apiHost = Natrium.Config.apiHost

Alamofire.request("https://\(apiHost)/items").responseJSON { response in
    // ...
}

Build configurations jungle

🧙‍♂️ With the magic of pre-action run scripts. 😱

Notices

⚠️ IMPORTANT
For Natrium v6.x you need to manually import the Natrium.swift file to your project to make it work in the new xcode build system. Read the Installation guide.

Natrium v5.x doesn't need a build phase script anymore.
Open your Build Phases from your target settings and remove the [Natrium] check step.

Else your build will fail during the script steps

Roadmap

  • Swift 4.0 compatible
  • Use swift instead of ruby
  • Remove ImageMagick dependency
  • Unit tests
  • Different installation options (apart from CocoaPods)
  • Better error handling / reporting

Installation

Implementation

Swift

Just add Natrium.swift (from the designated location, see installation guide) to your project's target (do not copy).

Objective-c

Just add NatriumConfig.h and NatriumConfig.m to your project's target (do not copy)

Configuration

Configuration documentation can be found here.

Usage

The example .natrium.yml as shown above, will result in the following Config.swift file:

import Foundation

/// Natrium.swift
/// Autogenerated by natrium
///
/// - see: https://github.com/e-sites/Natrium

class Natrium {

    enum Environment: String {
        case staging = "Staging"
        case production = "Production"
    }

    enum Configuration: String {
        case debug = "Debug"
        case release = "Release"
        case adhoc = "Adhoc"
    }

    class Config {
        static let environment: Natrium.Environment = .staging
        static let configuration: Natrium.Configuration = .debug
        static let testVariableDouble: Double = 1.0
        static let testVariableString: String = "debugString"
        static let testVariableBoolean: Bool = false
        static let testVariableInteger: Int = 125
    }
}

It can be used like so:

class MainViewController: UIViewController {
    override func viewDidLoad() {
        super.viewDidLoad()

        print("bundle identifier: \(Bundle.main.bundleIdentifier!)")
        print("environment: \(Natrium.Config.environment)")
    }
}

Result:

bundle identifier: com.esites.app.staging
environment: Staging

Advanced

Re-install

To re-run the previous natrium command with the stored arguments from the Natrium.lock file:

./natrium install

Terminal

Logging

In the Pods/Natrium/bin/ folder you can find natrium.log with the logs of the previous build. It might help you with debugging.

About

A pre-build (Swift) script to alter your Xcode project at build-time per environment and build configuration.

https://www.e-sites.nl

License:MIT License


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