This repository contains games developed in Udemy course, Unity official tutorials and my own projects. All of them were created in Unity and Visual Studio 2015. Any feedback is welcome!
Unity version: 2017.1.0f3
Description: Block breaker clone game.
Status: [Done/Can be improved].
Future work: New levels, new blocks, new pads, bonuses.
Unity version: 2017.2.0f3
Description: Space invader style game.
Status: [Done/Can be improved].
Future work: New levels, new weapons, new attackers, animations on hit, UI.
Unity version: 4.6
Description: Plants vs zombies clone game.
Status: [Done/Can be improved].
Future work: New levels, new mechanics, new attackers and defenders.
Unity version: 5
Description: 3D bowling game with proper points counting, 3D collisions.
Status: [Done/Can be improved].
Future work: Menu, new levels, music, skins, endgame scene.
Unity version: 5.4
Description: One day game challange. Created to test skills and find knowledge gaps. No Udemy content here. Survival shooter game type.
Credits!
Zombie sprites:
Riley Gombart from opengameart.org
Base sprite:
prushik from opengameart.org
Player sprite:
Riley Gombart from opengameart.org
Font:
Patrick Broderick from dafont.com
Background main menu sprite:
ansimuz from opengameart.org
Background music:
Dan Knoflicek from opengameart.org
Zombie sound:
Vinrax from opengameart.org
Background game over scene sprite:
mikegi from pixabay.com
Advice:
Maja Szlesińska
Status: [Done/Can be improved].
Future work: New mechanics, waves, new weapons, player phisicall upgrades, base upgrades, new monsters, on hit bullet animations, on hit zombies effects on screen, player animations.
Unity version: 5
Description: 3D FPS, survival zombie game.
Status: [In progress].
Future work: Zombies, menu, weapons, helicopter animations, UI.
Unity version: 5
Description: 2.5D game, XBOX 360 controller handling.
Status: [In progress].
Future work: Menu, levels, mechanics, music.
Unity version: 5.5.2f1
Description: Unity 2D Roguelike tutorial, random level generation, points, attacks.
Status: [Done/Can be improved].
Unity version: 5.6
Description: Game created in less than 2 days as a recruitment assignment. CanteenWars is a 2D Platform Game. It takes place at the school
canteen while lunch break. One brave pupil decides to stand against Evil Lunch
Lady’s ************. It's Spaghetti Day, so there are limited food options in the buffet
today!
Design: CanteenWars is one-button-only game. A player can use only spacebar to
control the whole game flow. The project has 4 scenes: menu, main scene of the
game, lose and win end screens. The gameplay is simple. A player can take food
from the red spot on a moving platform. After that they need to choose direction and
angle of the shot. If hit, the enemy gets damaged accordingly to the type of food. The
enemy can toss food as well.
Combo: Main mechanic in this game is food combining. When a player hits noodle
with sauce, a big spaghetti bowl appears. It falls on player/enemy side, depending on
which side of the canteen they were combined.
Credits!
Player and enemy sprite
https://www.spriters-resource.com/pc_computer/lisathepainfulrpg/sheet/69020/
Canteen background
https://www.spriters-resource.com/game_boy_advance/msadv/sheet/86971/
Background music created by me at increadibox.
http://www.incredibox.com/
Font Liquidism by Pizzadude
http://www.dafont.com/pizzadude.d5
Food sprites by John2k4
https://www.spriters-resource.com/wii/bubbobplus/sheet/42891/
Advice:
Maja Szlesińska
Future work: Menu, mechanics, enemies.
Unity version: 2017.1.0f3
Description: Hack n slash RPG prototype game. 3D isometric view. Different weapons, enemies with simple AI, special abilities.
Status: [Done/Can be improved].
Unity version: 2017.1.0f3
Description: Base building, survive strategy game with tower defence elements.
Status: [In progress].
Unity version: 2017.1.0f3
Description: Game created in less than 2 days as a recruitment assignment. 2D slot machine game.
Credits!
Music:
Space Chicks And Bill (with Javolenus) by Speck (c) copyright 2017 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. http://dig.ccmixter.org/files/speck/56288 Ft: Martijn de Boer, billraydrums, Javolenus
Font:
Casino Queen by graphicpeace http://www.dafont.com/casino-queen.font
Slot machine sounds:
lukaso https://freesound.org/people/lukaso/sounds/69688/
CastleofSamples https://freesound.org/people/CastleofSamples/sounds/145392/
Sprites:
Reality games https://wearerealitygames.com/
Status: [Done/Can be improved].
Unity version: 2017.1.0f3
Description: Game created as a recruitment assignment. Twin stick shooter. Player has to survive as many waves as he can.
4 different types of wepons available, pickups, indestructible terrain elements, 3 different types of enemies.
Status: [Done/Can be improved].