Dan Ginsburg's repositories
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
opengles-book-samples
Automatically exported from code.google.com/p/opengles-book-samples
webgl-brain-viewer
Contains source code for the WebGL Brain Surface and Tractography Viewer developed at Children's Hospital Boston in the Fetal-Neonatal Neuroimaging and Development Science Center
VulkanSamples
Vulkan Samples - fork with OpenVR Vulkan sample
LunarGLASS
LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
MoltenVK-1
MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.
SDL
Simple Directmedia Layer
SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
spirv-utils
Fork of spirv-utils that has example of patching SPIR-V to invert BuiltIn Position y in the VS to be able to use HLSL where VK_KHR_maintenance1 is not supported
Vulkan-ValidationLayers
Vulkan Validation Layers
X
The X Toolkit