danbethell / PySlo

PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders

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=PySlo=
PySlo is a python binding to the renderman slo interface for interrogation
compiled RSL shaders.

It has currently only been tested with 3Delight

=Usage=
import PySlo
PySlo.setShader("test.sdl")
print PySlo.getMethodNames()
PySlo.endShader()

About

PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders

License:BSD 3-Clause "New" or "Revised" License


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