Dan Allmann's repositories
ArkGameFrame
A fast, scalable, distributed game server framework written by C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG ), which support Lua script and Unity3d client. Plan to support UE4, Cocos2dx client.
HEAD
A list of everything that could go in the <head> of your document
netcode.io
A simple protocol for secure client/server connections over UDP
NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient
pixi.js
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
riot-android
A glossy Matrix collaboration client for Android
UglifyJS2
JavaScript parser / mangler / compressor / beautifier toolkit