Krzysztof 'Dalton' Pachulski's starred repositories
esp-idf-lua
Lua component for ESP-IDF
SubsystemBrowserPlugin
Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.
insooth.github.io
Computer science only
cpp-member-accessor
Library providing legal access to C++ private members
Blender-For-UnrealEngine-Addons
I have created this addons for export asset from Blender to Unreal Engine 4
HardReferenceFinder
A free, open-source Unreal Engine editor plugin for identifying hard references in a blueprint graph.
SafeStrings
Demos the proper use of C safe strings
TocPatcher
Tool to patch utocs for games using signing
UE-Modding-Tools
A databank of every UE modding tool that have potential to be used across multiple UE games, that I know exists.
SavingTest
Saving/Loading Serialisation Example (Unreal 5.1)
UE_TAPython_Plugin_Release
Release page for UE TAPython Plugin
UnrealPlugins
Custom Plugins for the Unreal Engine
ColorTextEditorDemo
Demo project for https://github.com/BalazsJako/ImGuiColorTextEdit
ImGuiColorTextEdit
Colorizing text editor for ImGui
SSVSCollision
[HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. Features interchangeable spatial partitioning and resolution systems, a way to prevent the "crack problem", easy to use C++11 lambda callbacks for collision events. It's not perfect, but it should work very well for any simple 2D game.