Markus Ewald's repositories
godot-templates
A Godot Engine template project that demonstrates advanced GDNative usage including Blender model + animation exports in a SCons build
nuclex-native-framework
A set of carefully designed C++ libraries that provide a solid foundation for game and application development. Clean, efficient and modular. Current features: signals/slots, dependency injection, file system access, compression, UTF-8 conversion, image loading, pixel format conversion and more
unreal-sound-vorbis
Allows importing and playing OGG files In UE4
dain-ncnn-vulkan
DAIN, Depth-Aware Video Frame Interpolation implemented with ncnn library (fork for free timestep modification)
Language:CMIT000