Christoph Leimbrock's starred repositories

jazz2-native

🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2

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f15se2-re

Reconstructed source code for the Microprose game F-15 Strike Eagle 2 for MS-DOS

Language:AssemblyLicense:MITStargazers:47Issues:0Issues:0

libmui

Classic MacOS & GS/OS widget library for linux (and other?)

Language:CLicense:MITStargazers:373Issues:0Issues:0

area51

Source code for Area 51 (2005)

Language:C++Stargazers:505Issues:0Issues:0

RigelEngine

A modern re-implementation of the classic DOS game Duke Nukem II

Language:C++License:GPL-2.0Stargazers:909Issues:0Issues:0

DreamShell

Operating system for the Sega Dreamcast

Language:CStargazers:423Issues:0Issues:0

infocom-zcode-terps

Historical source code for Infocom's Z-machine interpreters

Language:AssemblyStargazers:352Issues:0Issues:0

xash3d-fwgs

Xash3D FWGS engine.

Language:CStargazers:1465Issues:0Issues:0

perfect_dark

A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)

Language:CLicense:MITStargazers:577Issues:0Issues:0

perfect_dark

work in progress port of n64decomp/perfect_dark to modern platforms

Language:CLicense:MITStargazers:1148Issues:0Issues:0

Bugdom2

Pangea Software’s Bugdom 2 for modern systems 🦗

Language:CLicense:NOASSERTIONStargazers:41Issues:0Issues:0

nes-elite-beebasm

Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)

Language:AssemblyStargazers:369Issues:0Issues:0

vcmi

Open-source engine for Heroes of Might and Magic III

Language:C++License:GPL-2.0Stargazers:4082Issues:0Issues:0
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wipeout-phantom-edition

An enhanced PC source port of the original WipeOut.

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Language:CLicense:GPL-2.0Stargazers:2141Issues:0Issues:0

resource_dasm

Classic Mac OS resource fork and application disassembler, with reverse-engineering tools for specific applications

Language:C++License:MITStargazers:102Issues:0Issues:0

The-Simpsons-Hit-and-Run

Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003

Language:C++Stargazers:758Issues:0Issues:0

rpcs3

PS3 emulator/debugger

Language:C++License:GPL-2.0Stargazers:14830Issues:0Issues:0

HockeySlam

A hockey shootout game with a custom game engine developed on Windows and released on Android

Language:C++License:MITStargazers:53Issues:0Issues:0

sead

Decompilation of sead: the standard C++ library for first-party Nintendo games

Language:C++Stargazers:185Issues:0Issues:0

gb-studio

A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

Language:CLicense:MITStargazers:8325Issues:0Issues:0

stm32gbcart

STM32 GameBoy Cartridge

License:CC-BY-4.0Stargazers:112Issues:0Issues:0

Whisky

A modern Wine wrapper for macOS built with SwiftUI

Language:SwiftLicense:GPL-3.0Stargazers:11287Issues:0Issues:0

alephone

Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

Language:C++License:GPL-3.0Stargazers:631Issues:0Issues:0

dolphin

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

Language:C++License:NOASSERTIONStargazers:12502Issues:0Issues:0

EET

Baldur's Gate: Enhanced Edition Trilogy (EET) is a modification for Baldur's Gate II: Enhanced Edition that merges whole saga into one game and provides continuity between the events of Baldur's Gate, Tales of the Sword Coast, Shadows of Amn, Throne of Bhaal and Siege of Dragonspear expansion (also for both Black Pits adventures). The name of this this modification probably rings a bell to those who have been following IE modding scene, thanks to the classic mod that inspired this project, called Baldur's Gate Trilogy (BGT), developed by Bardez and Ascension64. While EET remains mostly faithful to the premise of the BGT, it shouldn't be considered a direct continuation of that project. In fact both mods share little to no common code and took different design decisions in many aspects.

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savegame-editors

A compilation of console savegame editors made with HTML5 technologies.

Language:JavaScriptLicense:NOASSERTIONStargazers:1065Issues:0Issues:0

Pararena2

Sources to Pararena, the commercial Macintosh game by John Calhoun, published by Casady & Greene, Inc.

Language:RLicense:MITStargazers:50Issues:0Issues:0

GliderPRO

Sources for the Macintosh game, Glider PRO, written by John Calhoun and published by Casady & Green Inc.

Language:RLicense:GPL-2.0Stargazers:387Issues:0Issues:0