cooper's starred repositories

MonoGame

One framework for creating powerful cross-platform games.

Language:C#License:NOASSERTIONStargazers:11552Issues:466Issues:3679

Mirror

#1 Open Source Unity Networking Library

TrenchBroom

Cross-Platform Level Editor

Language:C++License:GPL-3.0Stargazers:2039Issues:58Issues:3236

DeviceId

A simple library providing functionality to generate a 'device ID' that can be used to uniquely identify a computer.

Language:C#License:MITStargazers:789Issues:18Issues:58

always-online-stun

A list of publicly available STUN servers, refreshed every hour.

Language:RustLicense:MITStargazers:554Issues:8Issues:15

Vertx.Debugging

Debugging utilities for Unity

Language:C#License:MITStargazers:519Issues:13Issues:33

Ignorance

Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.

Language:C#License:NOASSERTIONStargazers:247Issues:18Issues:50

Light-Reflective-Mirror

A relay transport for mirror.

Language:C#License:MITStargazers:154Issues:14Issues:24

ReliableNetcode.NET

A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo

Language:C#License:MITStargazers:150Issues:16Issues:11

UnityPhysics-GameObjects

Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).

Language:C#Stargazers:54Issues:6Issues:0

BitPacking

A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking

Language:C#License:MITStargazers:23Issues:4Issues:1
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