Xiao (cuoshen)

cuoshen

Geek Repo

Company:Uncapped Games of Tencent America

Twitter:@cuoshen29

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Xiao's starred repositories

ReSTIR-Vulkan

Vulkan implementation of ReSTIR

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D3D12MemoryAllocator

Easy to integrate memory allocation library for Direct3D 12

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gitfiti

abusing github commit history for the lulz

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abseil-cpp

Abseil Common Libraries (C++)

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unordered_dense

A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion

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engine-sim

Combustion engine simulator that generates realistic audio.

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DirectXMesh

DirectXMesh geometry processing library

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enkiTS

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

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KinoBloom

Bloom effect for Unity

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microprofile

microprofile is an embeddable profiler

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common-3d-test-models

Repository containing common 3D test models in original format with original source if known and obj mesh

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raytracing.github.io

Main Web Site (Online Books)

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PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

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glTF-Sample-Viewer

Physically-Based Rendering in glTF 2.0 using WebGL

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DnD

Kyle's DnD stuff

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DebugTextures

A simple set of UV debugging textures and the code used to generate them. They are open source and being released to the public domain to the maximum extent possible. The sRGB values in the images range from 39 to 232, which should make the images suitable for use as the base-color of non-metallic materials in most PBR scenes.

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stb

stb single-file public domain libraries for C/C++

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

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BakingLab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

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DXRPathTracer

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

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input-overlay

Show keyboard, gamepad and mouse input on stream

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openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

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Clouds

Cloud rendering test

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box2d

Box2D is a 2D physics engine for games

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com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

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HDRP-UI-Camera-Stacking

Optimized implementation of camera stacking for UI only in HDRP.

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bypass-paywalls-chrome

Bypass Paywalls web browser extension for Chrome and Firefox.

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LegitEngine

A rendergraph-based graphical framework for Vulkan

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Unity-GPU-Driven-Pipeline

GPU Driven Pipeline study from GDC 2015 & GDC 2016

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