Xiao's starred repositories
ReSTIR-Vulkan
Vulkan implementation of ReSTIR
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
abseil-cpp
Abseil Common Libraries (C++)
unordered_dense
A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion
engine-sim
Combustion engine simulator that generates realistic audio.
DirectXMesh
DirectXMesh geometry processing library
microprofile
microprofile is an embeddable profiler
common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
raytracing.github.io
Main Web Site (Online Books)
glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
DebugTextures
A simple set of UV debugging textures and the code used to generate them. They are open source and being released to the public domain to the maximum extent possible. The sRGB values in the images range from 39 to 232, which should make the images suitable for use as the base-color of non-metallic materials in most PBR scenes.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
input-overlay
Show keyboard, gamepad and mouse input on stream
openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
HDRP-UI-Camera-Stacking
Optimized implementation of camera stacking for UI only in HDRP.
bypass-paywalls-chrome
Bypass Paywalls web browser extension for Chrome and Firefox.
LegitEngine
A rendergraph-based graphical framework for Vulkan
Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016