Xiao's starred repositories
PBR-renderer
physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches
SuperScience
Gems of Unity Labs for our user-base.
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
DirectX-Headers
Official DirectX headers available under an open source license
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Vulkan-Docs
The Vulkan API Specification and related tools
awesome-go
A curated list of awesome Go frameworks, libraries and software
Vortice.Vulkan
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
CubeMiniGame
HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan
TownGeneratorOS
The source code of the Medieval Fantasy City Generator
based.cooking
A simple culinary website.
tinyrenderer
A brief computer graphics / rendering course
PowerShell
PowerShell for every system!
mermaid-live-editor
Edit, preview and share mermaid charts/diagrams. New implementation of the live editor.
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++