ctx's repositories

UITools

UI 调整工具

Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0

OctTree

learn OctTree by cocos2dx3.x

Language:C++Stargazers:1Issues:0Issues:0

lightindexed-deferredrender

Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering (ShaderX7)

Language:C++Stargazers:0Issues:0Issues:0

BT-Framework

BT Framework is a behavior tree framework that can be used to create game AI. It's written for Unity3d.

Language:C#License:MITStargazers:0Issues:0Issues:0

BulletLearn

Learn bullet(Physics Engine 3D) with coocs2dx

Language:C++Stargazers:1Issues:0Issues:0

LearnGithub

how to use github

Language:LuaStargazers:0Issues:0Issues:0

Boids

Flocking behavior simulation (Unity)

Language:C#Stargazers:0Issues:0Issues:0

BirdFlock

Bird Flocking Simulation (Unity3D)

Language:C#License:MITStargazers:0Issues:0Issues:0

Recent-Advances-in-Real-Time-Collision-and-Proximity-Computations-for-Games-and-Simulations-

Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations

Language:HTMLStargazers:0Issues:0Issues:0

lwjgl-basics

:wrench: LibGDX/LWJGL tutorials and examples

Language:JavaStargazers:0Issues:0Issues:0

PixelprachtLib

A toolbox for generic and useful AS3 code!

Language:ActionScriptStargazers:0Issues:0Issues:0

mona

mona lisa thing

Language:CStargazers:0Issues:0Issues:0