ctrlf's starred repositories
minecraft-data
Language independent module providing minecraft data for minecraft clients, servers and libraries.
ObjToSchematic
A tool to convert 3D models into Minecraft formats such as .schematic, .litematic, .schem and .nbt
Unreal-Library
UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3.
minecraft-world-generation
Replicating Minecraft World Generation in Python
Learned-Motion-Matching
A neural-network-based generative model for video-game characters animations
hematite_nbt
A full-featured Rust crate for working with Minecraft's Named Binary Tag (NBT) file format, including Serde support.
astratomic
Survival game inspired by Noita and Starbound, fueled by Rust and Bevy.
o3de-multiplayersample
Multiplayer sample project for the Open 3D Engine
bevy-voxel-engine
A voxel renderer for the bevy game engine
mesh_to_sdf
A Mesh to SDF converter, written in rust
MassCommunitySample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
MassBoidsGame
Example project using MassEntity ECS in UE5
minecraftrs
A rusty Minecraft backend. Aims to split core structures from vanilla definitions, allowing you to define your own set of blocks, biomes or entities instead of vanilla ones. New project: https://github.com/mindstorm38/mc173
bevy_editor_mockup
cool bevy editor mockup, dual licensed under Apache-2.0 and MIT
minecraft-world-generator
Minecraft's world generation algorithm ported to TypeScript
Minecraft-Geographic-Generator
A C++ program which will generate a playable Minecraft world based on Ordnance Survey Terrain (& road) Data and aerial photography.