ctiedt / tangible_soundscape

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Tangible Soundscapes - Sonic Thinking 2023

This project was created as part of the Sonic Thinking and Design Thinking for Digital Engineering courses in the summer term 2023 at HPI.

It presents a proof of concept for using miniatures equipped with RFID chips to dynamically generate ambient soundscapes in tabletop RPGs.

There is also a demo video.

Instructions

The RFID readers are MFRC522 modules connected to an STM32F401RE board. Build the image for the board by calling make in the stm32_figure_reader directory and flash node.bin to the board.

Connect the board to a PC with a Mini USB cable and run the tangible_soundscape_player binary with the board's serial port and the file containing the ruleset as arguments.

Used sounds

The example sounds distributed here are taken from freesound.org.

  • "Ambience, Night Wildlife, A.wav" by InspectorJ (www.jshaw.co.uk)
  • "10347 single bell campanile loop.wav" by Robinhood76
  • "Owl.WAV" by inchadney
  • "Birds in the wood.wav" by emilgasi
  • "1203_hungarian_sheep.wav" reinsamba
  • "tree_creak_04.wav" by Department64
  • "frogs in a pond" by eastierp
  • "Stream Running Into Pond" by mhtaylor67

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