Welcome to hyper3DGE!
3DGE is an advanced OpenGL source port based on the DOOM engine
Isotope SoftWorks & Contributors
(C) 2011-2018Uses GPL-licensed technology from id Tech 1-4 (C) 1997-2011 id Software, LLC
Licensed under the GPLv2 (or greater)
http://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html
http://3dfxdev.net/edgewiki/index.php/Main_Page)
See our 3DGE Wiki (--
Build System for 3DGE
To build 3DGE, please see the build guides and choose based on your platform and compiler. They are step-by-step guides in order to lessen the amount of fumbling around that was previously noted for new users.
Libraries
For the list of libraries required by 3DGE, please see the following document: docs/tech/libraries.txt.
You can also obtain the pre-compiled libraries by looking in the build_guide, depending on what compiler you are planning to use.
Support
- Visit the 3DGE forums and get involved with the community and the various projects for the engine.
- The 3DGEWiki is also a great resource for editing documentation and other information related to the engine.
(C) 2011 - 2018 Isotope SoftWorks and Contributors. All Rights Reserved.