crux's starred repositories
awesome-selfhosted
A list of Free Software network services and web applications which can be hosted on your own servers
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
llama-coder
Replace Copilot local AI
UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
VFXToolbox
Additional tools for Visual Effect Artists
ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Animation-Sequencer
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
HeavenStudio
(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.
unity-stylized-water
A stylized water shader (and material presets) for Unity.
UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Post-Processing
My Unity post processing pipeline and shaders
Unity3DCrossSectionShader
CG shader for unity3D to create a cross section through meshes
Project_TCC
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
MagicTween
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
UnityMvvmToolkit
Brings data-binding to your Unity project
BakingSheet
Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format.
SelfieBarracuda
MediaPipe Selfie segmentation model on Unity Barracuda
playdate-mode7
A Mode 7 library for Playdate.
Wave-Simulator
Interactive wave simulation in Unity.
Dash-Engine-1.3
The latest release of Dash Engine, a Sonic fangame framework developed in Unreal Engine 4.