cpp-sc2 / scrubber

Scrub type ids from a game client

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Scrubber

Scrub type ids from a running Starcraft II game client and print JSON to stdout.

Build requirements

  1. A compiler with C++17 support.
  2. Cmake >= 3.1.

Build instructions

OS X (cmdline)

# Get the project.
$ git clone --recursive git@github.com:cpp-sc2/scrubber.git && cd scrubber

# Create build directory.
$ mkdir build && cd build

# Generate a Makefile.
# Use 'cmake -DCMAKE_BUILD_TYPE=Debug ../' if debuginfo is needed
$ cmake ../

# Build the project.
$ make

# Launch a game client, e.g. using Docker.
# See: https://github.com/cpp-sc2/docker-sc2

# Launch.
$ ./bin/Scrubber -p 8167 -m 2020S2/DeathAuraLE.SC2Map > out.json

License

Copyright (c) 2021-2024 Alexander Kurbatov Licensed under the MIT license.

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Scrub type ids from a game client

License:MIT License


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Language:C++ 70.9%Language:CMake 26.1%Language:C 3.0%