cpp-gamedev / forest

Single header ANSI escape code text formatter

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forest

ANSI escape code text formatter

Introduction

forest is a loose acronym for format escape terminal. It is a single-header lightweight library for transforming marked-up text into a stream of characters and ANSI escape codes. This text can then be piped out to terminals that support such escape sequences.

Example

forest provides some flexibility in usage of its API:

  1. print: The most straightforward function, prints to stdout
  2. print_to: Prints to provided std::FILE* stream
  3. format: Obtains formatted text as a std::string
  4. format_to: fully constexpr code path that formats text to a provided output iterator
  5. literal: compile-time alternative for literals

example/forest-example.cpp contains some samples.

Usage

Requirements

  1. C++17
  2. CMake 3.17+ [optional]

Steps

  1. Copy include/forest/forest.hpp into your build tree, or
  2. Use CMake:
    1. Import forest
      1. Add forest to build tree via add_subdirectory(path/to/forest), or
      2. Locate forest via find_package(forest) (must be installed to a path in CMAKE_INSTALL_PREFIX)
    2. Link to forest via target_link_libraries(your_project PRIVATE forest::forest) (use PUBLIC instead to propagate include paths to all dependencies)

About

Single header ANSI escape code text formatter

License:MIT License


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Language:C++ 70.5%Language:CMake 29.5%