peng chen's repositories
TowerDefenceTemplate
https://learn.unity.com/tutorial/towers-and-agents?projectId=5c514a34edbc2a001fd5bf42#
unity_builtin_shaders_2018_2_16
unity 2018.2.16 内置着色器
3DBeginner
https://learn.unity.com/tutorial/setting-up-3d-beginner?projectId=5caf65ddedbc2a08d53c7acb#5ca4b739edbc2a00202988a7
AgentTrail
A simulation of the movement of agents following trails using the Unity Engine and compute shaders
catlikecoding
https://catlikecoding.com/unity/tutorials/ 记录加备注
fantasyterrain
I learn to create terrain in Unity (Including day night cycle). I also use Windzone to simulate wind and particle system to simulate rain.
FY4A
A demo of parse fengyun4 satellite HDF5 file and output a color enhance satellite image ⛅
GpuTrail
ComputeShader implementation trails for Unity
Heatmap-Unity
unity3d热力图实现
HttpServer
一个使用C#编写的简易Web服务器
TSS
Unity visual tweener plugin
UE-HttpServer
This repo providers http server which can be used on Unreal engine.
unity-asyncstatemachine
Asynchronous Statemachine for Unity
Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
UnityHTTPServer
UnityHTTPServer is a simple C# http server implementation works under Unity3D.
UnityReadme
Simple but functional readme system for Unity,
webgl-wind
Wind power visualization with WebGL particles
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
xlua-framework
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类