Repository for my Morrowind mods, some are for testing only
This mod allows you to replace all keyboard commands for Weapon Ready/spell Ready with mouse buttons and to select weapons/spells/light with mouse wheel.
You can switch between Weapon Ready / Not Ready / Spell Ready modes with the mouse middle button. In Weapon Ready mode you will cycle weapons with the mouse wheel and in Spell Ready mode you will cycle spells/powers.
This is a MWSE-Lua mod, and requires a valid installation of MWSE 2.1 or later.
This mod is available on Nexus Mods https://www.nexusmods.com/morrowind/mods/48254
Test to port Morrowind Mouse Control to OpenMW. This mod is on hold as there are too many differences between MWSE and OpenMW Lua implementation that would require a complete rewrite of the mod. There are also some lacks in OpenMW implementation (or I didn't search enough or documentation is not enough detailed)
This mod that allows you to select lockpicks or probes from a selection list instead of having to go in inventory to select it and equip it.
This mod is available on Nexus Mods https://www.nexusmods.com/morrowind/mods/52918
There is an equivalement for OpenMW https://www.nexusmods.com/morrowind/mods/53094 (not tested)
The goal of this mod is to give a starting template with some examples to create a MWSE Lua mod for Morrowind. It show how to create a Mod Config Menu (MCM) and to use translations. It tries to use the best practices.
This is a MWSE-Lua mod, and requires a valid installation of MWSE 2.1 or later.
This mod is available on Nexus Mods https://www.nexusmods.com/morrowind/mods/52786
Test for auto-equip lockpit / probe
Test UI and how to manage it