Giters
cosinekitty
/
flywheel
A chess engine for the web browser
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Stargazers:
2
Watchers:
3
Issues:
24
Forks:
3
cosinekitty/flywheel Issues
Rotating the board while the computer is thinking causes exception
Closed
8 years ago
Demo computer player does not work on iPhone
Closed
8 years ago
Comments count
2
Animate computer's moves
Closed
8 years ago
All exceptions should be derived from Error
Closed
8 years ago
Eliminate forced-loss moves from top-level move list
Updated
8 years ago
Finish logic for timed search
Closed
8 years ago
Search should allow callbacks to update UI with current best path
Updated
8 years ago
Make it easier to cancel a move while piece is being dragged
Closed
8 years ago
When user presses Play button, computer should take over the current side.
Closed
8 years ago
Demo needs to handle pawn promotion
Closed
8 years ago
When game ends, decorate the board with game status
Closed
8 years ago
When moving pieces, the bitmap should move around with the mouse
Closed
8 years ago
Remove usage of jQuery in demo
Closed
8 years ago
Demo should allow moving pieces by dragging them
Closed
8 years ago
Prototype UI
Closed
8 years ago
Make Board.CurrentPlayerCanMove() more efficient
Closed
9 years ago
PushNotation function should accept long algebraic or PGN
Closed
9 years ago
Unit tests: make big green or red pass/fail indicator at bottom
Closed
9 years ago
Report history of game as an array of moves, algebraic text, or PGN text
Closed
9 years ago
Comments count
1
Allow cloning of moves and boards
Closed
9 years ago
Allow board to be initialized to an arbitrary position using FEN.
Closed
9 years ago
Detect all possible ways a chess game can end
Closed
9 years ago
Add function in Board class to generate Forsyth Edwards Notation (FEN) for the position.
Closed
9 years ago
Support formatting a move as PGN
Closed
9 years ago