Nick Butcher (corsairmarks)

corsairmarks

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Location:Michigan, USA

Twitter:@corsairmarks

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Nick Butcher's repositories

enable_all_species_traits_for_leaders

A mod for Stellaris - let your leaders have every special species-based trait that their species has.

License:NOASSERTIONStargazers:2Issues:0Issues:0

cwtools-stellaris-config

.cwt config files for Stellaris

License:MITStargazers:1Issues:0Issues:0

eldar_portraits_revisited

A mod for Stellaris, updating a mod by silfae.

License:NOASSERTIONStargazers:1Issues:2Issues:0

leader_traits_more_clone_soldiers

A mod for Stellaris that adds Clone Soldier leader traits for every leader class.

License:NOASSERTIONStargazers:1Issues:2Issues:0

portrait_unlock_fungoid

A mod for Stellaris that makes all the included fungoid portraits available for use.

License:NOASSERTIONStargazers:1Issues:2Issues:0

specialist_mercatorum

A mod for Stellaris that adds a new specialist subject type: the Mercatorum, a specially-chartered megacorporation that boosts trade between their overlord and all of its subjects.

License:NOASSERTIONStargazers:1Issues:2Issues:0

agrarian_idyll_lithoid

A mod for Stellaris that adds a variant of Agrarian Idyll (bonuses from farming) for lithoids (they now get bonuses from mining).

Stargazers:0Issues:2Issues:0

combined_stellaris_enhancements_and_fixes

A mod for Stellaris, combining many of my other mods.

Language:GLSLLicense:NOASSERTIONStargazers:0Issues:2Issues:0

eldanaer_stellar_authority

A mod for Stellaris - my custom empire the Eldanær Stellar Authority and custom code to support role-playing them. Oh, did I forget mention the Colossus weapon?

License:NOASSERTIONStargazers:0Issues:2Issues:0

keep_leaders_from_integrated_subjects

A mod for Stellaris that allows you a choice whether to keep leaders from subjects you integrate and primitives that you infiltrate or conquer.

License:NOASSERTIONStargazers:0Issues:1Issues:0

nonbinary_leaders

A mod for Stellaris - enables leaders to have a nonbinary gender, and to have their gender presentation differ from their gender identity.

License:NOASSERTIONStargazers:0Issues:2Issues:0

origin_jovian_league

A mod for Stellaris that adds a new origin starting in a solar system rich with small, habitable moons but connected to the rest of the galaxy only by a wormhole.

License:NOASSERTIONStargazers:0Issues:2Issues:0

assimilate_all_the_pops

A mod for Stellaris that allows empires to select multiple ascension paths (psionic, cybernetic, synthetic, and/or genetic).

License:NOASSERTIONStargazers:0Issues:0Issues:0

basic-more-districts-planetview

A mod for Stellaris that alters the default planetview to allow districts to scroll vertically.

License:NOASSERTIONStargazers:0Issues:2Issues:0

battle_thrall_military_leaders

A mod for Stellaris that allows you to optionally promote your Battle Thralls to Full Military Service.

License:NOASSERTIONStargazers:0Issues:2Issues:0

building_aquaponics_farm

A mod for Stellaris - adds a minor upgrade for Hydroponics Farms called Aquaponics Farms.

License:NOASSERTIONStargazers:0Issues:0Issues:0

combined_silfae_revisited

A mod for Stellaris that combines all of silfae's portrait mods that I've revisited to patch the gameplay up to modern Stellaris.

License:NOASSERTIONStargazers:0Issues:2Issues:0

gss-technical-assessment

A hastily framed-out application for a technical assessment.

Language:C#Stargazers:0Issues:1Issues:0

leader_traits_merge_add

A mod for Stellaris that allows Cybernetic, Latent Psionic, and Psionic to be merge-added to species via gene-modding.

License:NOASSERTIONStargazers:0Issues:2Issues:0

limited_army_counter_fix

A mod for Stellaris which enhances limited-number armies to be able to be rebuilt.

License:NOASSERTIONStargazers:0Issues:0Issues:0

organic_trophy_merge

A mod for Stellaris that allows Rogue Servitors to convert other species into their original bio-trophy species.

License:NOASSERTIONStargazers:0Issues:1Issues:0

organic_zealots

A mod for Stellaris, which adds Civic: Organic Zealots - for empires the want to rid the galaxy of abominable thinking machines.

License:NOASSERTIONStargazers:0Issues:2Issues:0

origin_resource_consolidation_habitability

A mod for Stellaris that changes the cyborg species for Driven Assimilators with Origin: Resource Consolidation to have Machine World Climate Preference.

License:NOASSERTIONStargazers:0Issues:2Issues:0

planetary_modifier_enhancements

A mod for Stellaris that gently tweaks a few things related to planetary modifiers.

License:NOASSERTIONStargazers:0Issues:2Issues:0

primitive_conquest_enhancements

A mod for Stellaris that improves gameplay when conquering primitive planets: the free districts respect the conqueror's empire type, whether the primitives were lithoids, and the AI now benefits from the same free districts as a player.

License:NOASSERTIONStargazers:0Issues:3Issues:0

silicoid_portraits_revisited

A mod for Stellaris, updating a mod by silfae.

License:NOASSERTIONStargazers:0Issues:0Issues:0

slreptilian_portraits_revisited

A mod for Stellaris, updating a mod by silfae.

License:NOASSERTIONStargazers:0Issues:2Issues:0

thoths_civics_and_origins

Source code of a mod written for thoth/catboy gaming.

Stargazers:0Issues:1Issues:0

trade_district_enhancements

A mod for Stellaris, which updates existing trade/commercial districts to be competitive with my "Ecumenopolis Commercial" colony designation and district.

License:NOASSERTIONStargazers:0Issues:2Issues:0

xirmian_portraits_revisited

A mod for Stellaris, updating a mod by silfae.

License:NOASSERTIONStargazers:0Issues:2Issues:0