Corentin Royer's repositories
Boat-Simulation
Buoyancy simulation with mesh intersection in Unity.
Intranet-Mailchimp
This project aims at creating an internal tool to send recruitment emails. These emails always follow the same template so we created a form that works with a Firebase backend.
arduino-smart-blinds
Control switches on an arduino via a web interface.
CLIP-mixer
Implementation of CLIP using a Mixer architecture
corentin-ryr
This is my landing repo on GitHub!
embeddingstore
Modification of the embedding store python library for Azure
hopfield-layers
Hopfield Networks is All You Need
Path-planning-and-execution
AI to control a car in a maze on unity.
Planet-Generation
The goal of this Unity project is to create a sphere procedurally using an icosahedron and subdividing it several time. To do so efficiently, I used compute shaders.
text-autoencoders
Implementation of the toy example of the paper "Educating Text Autoencoders: Latent Representation Guidance via Denoising"
py-phonem
A phonetic encoding and reverse encoding script inspired by Soundex. Available in French, German and Italian.
SentEval
A python tool for evaluating the quality of sentence embeddings.