Corey Hulse's repositories
AIVO-StreetFigherReinforcementLearning
Creating an environment to quickly train a variety of Deep Reinforcement Learning algorithms on Street Fighter 2 using tournaments between learning agents
Python-Cloud-Project
Uses sockets in python to send files over TCP protocol to a multi-threaded server you can have running on a simple raspberry pi and a forwarded port on your home network or linked with a domain name.
AI-Machine-learning
development and testing of basic algorithms to get a hang of this field!
Mathematics-
libraries for statistics, linear algebra, vectors, and more!
DoomPatrol
Collection of hackathon projects
Gym-Retro-Tournament-Engine
Generic tournament engine for running multi model AI tournaments on the gym retro platform
mtg_card_classifier
Using openCV to classify cards based on their art compared against a database of mtg cards.
Quadcopters
Low-Level Quadcopter for feromone robotics drones
445L-Garden-Telemetry
Telemetry system using the TM4C TI microcontroller that will send live sensor data over the internet to the blynk app. The user will be able to see the current state of their plants and will be able to remotely control grow lights.
Aquaponics
Aquaponics sensor libraries
cloudSettings
VSCode settings
DeepQExamples
Examples for building basic Deep Q learning models for beginners to play the open AI gym cart game
FrameStackingStreetFighter
Alternative Approach to Reinforcement Learning for Street Fighter Using Frame Stacking
HvZ-Repository
Misc. Code for ASU's semesterly HvZ game
Image-Processing
Work on learning image processing, to make a fully functional zombie tracking sentry gun for HvZ
QuadTelemetrySuite
Visualization suite running in a local web browser
Reconnaissance
Misc code for basic pen testing reconnaissance like port scanning, domain name info, web scraping, etc.
TexasAutonomous
Texas Autonmous Vehicle Team's Repo
VLCresearch
creating an arduino based VLC