Conan K. Zhang's repositories

decision-making-behaviors

Decision making behaviors built using openFrameworks.

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ecs-game-engine

A custom game engine built around an entity-component-system gameplay framework.

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godot-platformer

A small platformer project to learn Godot.

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godot-rpg

A small RPG project to learn Godot.

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pathfinding-algorithms

Pathfinding algorithms built with openFrameworks.

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graphics-pipeline

A custom game engine exploring the entire graphics pipeline for real-time game rendering.

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ray-tracer

A simple ray tracer!

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4d-raymarching

a Unity framework to create spacial 4 dimentional games, using raymarching

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conankzhang

Profile README

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defold

Defold

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electric-flower

A light-based game exploring 3D pathfinding and spline movement.

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fun-with-webGL2

Fun with WebGL 2.0 Youtube Tutorial Series

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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minimal-mistakes

:triangular_ruler: Jekyll theme for building a personal site, blog, project documentation, or portfolio.

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monkeytype

A minimalistic typing test

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ogre

scene-oriented, flexible 3D engine (Python, C#, Java)

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portfolYOU

A beautiful portfolio Jekyll theme that works with GitHub Pages.

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praline

Praline Engine

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qmk-firmware

QMK, forked for ZSA's Oryx Configurator (to safeguard stability)

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spirit-of-cpp

Presentation for the non-C++ programmer to build a healthy C++ mental model

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stable-diffusion

A latent text-to-image diffusion model

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tech-interview-handbook

💯 Algorithms study materials, behavioral content and tips for rocking your coding interview

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tinyraytracer

A brief computer graphics / rendering course

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tinyrenderer

A brief computer graphics / rendering course

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unreal-editor-python-scripts

Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the Unreal Engine EULA.

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